This policy describes how JMK Mobile Apps (“we”, “us”) handles information in the Pocket Games Android app. It is written so you and Google Play reviewers can see what is collected, why, and who it is shared with.
This app uses advertising (Google AdMob) and this app uses analytics (our own first-party usage analytics, and Google Analytics for Firebase). These are described below.
1. Who this applies to
Pocket Games is a free Android app of puzzle, board, card and relaxation games. It does not create user accounts and does not ask you to sign in. If you do not agree with this policy, do not use the app.
The app is intended for a general audience. It is not directed at children under 13 (or the equivalent age of consent where you live).
2. Information stored only on your device
The following stays on your phone or tablet. We do not receive it:
- Unfinished game saves, high scores, points and unlocked levels
- Theme, sound and other settings
- Photos you choose for Jigsaw, after you crop them. Those copies are kept in the app’s private files. The app uses the system photo picker and does not request access to your whole gallery.
Clear saved games in Settings removes unfinished games. It keeps your scores, points, settings and Jigsaw gallery. To delete all local app data, clear the app’s storage in Android settings or uninstall the app.
Android backup is allowed for this app. If backup is enabled on your device, Google may copy the app’s local data (such as game saves, settings and Jigsaw photos you picked) to your backup account under Google’s own terms, and restore it to a new phone.
3. Jigsaw picture catalog
If you open Jigsaw and browse our picture catalog, the app requests a list of pictures and image files over HTTPS from jigsaw.jmkmobileapps.com, which we host.
- Those requests include a short-lived technical signature so only this app can fetch the catalog. They do not include your name, email, Advertising ID, or gallery photos.
- Like most websites, the server may log IP address, date and time, and a generic app user-agent, for security and to keep the catalog running.
- Photos you pick from your own gallery are processed on the device and are not uploaded to our servers.
4. Advertising (Google AdMob)
This app uses ads so Pocket Games can stay free. Ads are provided by Google AdMob. The app currently shows:
- Rewarded video ads, if you choose to watch one for a hint or an extra chance
- Interstitial video ads after some games are finished
- Banner ads in a strip below the board in some games and relaxation toys
Google and its advertising partners may collect and process:
- Advertising ID (Android’s resettable advertising identifier)
- IP address and approximate location derived from it
- Device and app information (model, OS version, app version, language)
- Ad impressions, clicks, and whether a rewarded video was completed
Google uses this to show ads, measure whether they were shown, reduce fraud, and — where allowed — personalise ads. That ad measurement is done by Google, not by our own analytics in section 5. We do not sell your information. Google’s handling of this data is described in the Google Privacy Policy and AdMob & privacy.
In the European Economic Area, the UK, and other regions where Google requires it, the app asks for your consent through Google’s User Messaging Platform before personalised ads are requested. Where Google requires it, Settings includes Ad privacy options so you can change that choice later.
You can also reset or opt out of the Advertising ID in Android settings (often under Privacy or Google > Ads).
5. Analytics (our own usage analytics)
This app uses analytics. We run our own first-party analytics on servers we host at pocketgames.jmkmobileapps.com. This section covers only that analytics. Google Analytics for Firebase is described separately in section 5a. We do not use Crashlytics.
Analytics is used only to understand which games people play and how much time is spent in them, so we can improve the app. When you play a game, the app may upload:
- Which game was played
- How long that play session lasted (active time on the game screen, not time spent watching ads or sitting on result screens)
- A random installation identifier and a random session identifier
- Session start and last-update times
The installation identifier is a random value created on your device. It lets us tell one install from another. It is not your name, Google account, Advertising ID, or hardware serial. It is stored in the app’s private files and is reset if you clear the app’s data or uninstall (unless the app’s data is later restored from an Android backup).
Pending session records stay on the device until they are sent over HTTPS, then they are removed from the device. Requests include a short-lived technical signature so only this app can upload. Like other HTTPS requests, our server may also see IP address, date and time, and a generic app user-agent in ordinary server logs, for security and to keep the service running.
We do not include your name, email, gallery photos, Advertising ID, precise location, device model, game-board contents, or player-entered text in our own analytics. We do not count ads in this analytics, and we do not use these records to personalise ads or to sell data.
5a. Analytics (Google Analytics for Firebase)
The app also includes Google Analytics for Firebase, a service provided by Google. We use it to understand how many people install and open the app and whether they keep using it. It starts when the app starts. It is separate from our own analytics in section 5, and its data is processed by Google.
Google Analytics for Firebase may collect:
- An app-instance identifier, a random value assigned to each installation
- Advertising ID (Android’s resettable advertising identifier)
- Approximate location derived from IP address
- Device and app information (such as model, OS version, app version and language)
- App activity events such as first open, sessions and app updates
We do not add your name, email, photos, game-board contents or player-entered text to this analytics. Google’s handling of this data is described in the Google Privacy Policy and in Google’s guidance on the data Analytics collects.
6. Play with friends (nearby multiplayer)
Some games can be played against a friend on a phone next to you. This uses Google Play services Nearby Connections (Bluetooth and Wi-Fi) or your local Wi-Fi network, and only runs while you host or join a game.
- While you host or look for a game, nearby phones running Pocket Games can see your phone’s model and a short random tag (for example “Pixel 8 · 3F2A”) so you can pick each other. You do not enter a name.
- Moves and game state are sent directly between the two phones. They do not go through our servers and are not kept after the game, apart from the unfinished-game save on each phone.
- Nearby Connections is provided by Google Play services and is subject to the Google Privacy Policy.
7. Permissions
- Internet and network state — to load ads, send analytics, and load the optional Jigsaw catalog
- Advertising ID — added by the AdMob SDK to serve and measure ads. Google Analytics for Firebase may also collect it (section 5a). Our own analytics does not use Advertising ID
- Nearby devices (Bluetooth and nearby Wi-Fi) — only for Play with friends, to find and connect to a friend’s phone. Android asks you before this is allowed
- Location (Android 12 and earlier only) — those Android versions require it for Bluetooth and Wi-Fi scanning. We request it only for Play with friends; the app does not read, store or send your location
- Vibration — for haptic feedback in games
The app does not request contacts, microphone, camera, SMS, or broad storage access.
8. What we do not collect ourselves
- We do not ask for your name, email, phone number, or payment details in the app
- We do not operate an account system
- We do not use the app to collect precise GPS location
- We do not sell personal information
- We do not send Advertising ID, contacts, or photos to our own analytics
9. Sharing
We share information only as needed to run the app:
- Google AdMob and advertising partners — to show and measure ads, as described in section 4. Our own analytics in section 5 is separate from AdMob
- Google (Google Analytics for Firebase) — to measure installs and app use, as described in section 5a
- Our hosting provider (Hostinger) — to serve the Jigsaw catalog, this privacy page, and our own analytics. Server logs may include IP address as described in sections 3 and 5
- Google Play services (Nearby Connections) — only while you use Play with friends, to connect the two phones, as described in section 6
- If required by law — if we receive a valid legal request
10. Data retention
- On-device game data remains until you clear it or uninstall
- Jigsaw catalog logs, if kept, are retained only as long as needed for security and operations
- Our own analytics (game and time-spent records) are retained only as long as needed to understand usage, then aggregated or deleted
- Advertising data held by Google is retained according to Google’s policies
- Google Analytics for Firebase data is retained according to our Google Analytics settings and Google’s policies
11. Your choices and rights
- Refuse or limit personalised ads through the in-app consent form / Ad privacy options, and through Android Advertising ID settings
- Stop catalog requests by not opening Jigsaw catalog pictures
- Delete local data as described in section 2
- Reset or delete the Advertising ID in Android settings. This also applies to the Advertising ID used by Google Analytics for Firebase
- Uninstall the app at any time. That stops new analytics events from this device
If you are in a region with privacy rights (for example the EEA, UK, or similar), you may have the right to ask what data we hold, to correct it, or to ask us to delete it. For data held only on your device, use the controls above. For advertising data held by Google, use Google’s tools and policies. For our own analytics, contact us using the developer email on the Pocket Games Google Play listing; because records use a random installation identifier rather than an account, we may not be able to link a request to a specific person.
12. International processing
Google and our hosting provider may process data on servers outside your country. Where consent or another legal basis is required for that, it is obtained through the in-app consent flow or is necessary to provide the features you asked for (catalog pictures, ads, and keeping the app running, including our own usage analytics). The in-app consent flow is used for ads. The app has no separate setting for Google Analytics for Firebase (section 5a); section 11 lists the choices available.
13. Changes
If we change how the app collects or shares data, we will update this page and the “Last updated” date. The current version is always at https://pocketgames.jmkmobileapps.com/privacy.
14. Contact
Developer: JMK Mobile Apps
App: Pocket Games
Website: https://pocketgames.jmkmobileapps.com/
Contact: the support email shown on the Pocket Games listing on Google Play.